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Unity VFX
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Our team was responsible for creating various effects (such as fire, lightning, fireballs, animals’ movements, etc.) for an application that allows users to apply these effects to themselves or objects in their videos and to trigger a "superpower" effect.
We were mainly focused on creating the effects related to existing and extinct animals (such as dragons, tyrannosaurus, rhinoceroses, tigers, crows, etc.) as well as the effects for superpowers. To create all these effects, we used the standard particle system in Unity and created the necessary sprites and animations. We utilized stock models when deemed necessary. We also prepared custom shaders and combined them with the corresponding effects to achieve the desired results.

Technologies
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120h
Unity
animations
VFX
particles
blender
houdini
Project Crew
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Frontend Development